Author Archive for Fluffy
Here is a little goodie for those interested: a Camaro 2009 Spline Cage for free use in your commercial or personal projects.
Happy modeling, and don’t hesitate to post a link to your results here.
camaro_splinecage
How to project multiple textures with Bodypaint
4 Comments Published by Fluffy November 7th, 2008 in Bodypaint, TutorialsHi all, it’s been a long time since I posted a tutorial here, so here is a quickie.
In this video, I show how to import several reference images, to copy and paste parts of them onto the model using projection painting and how to blend them together using layers and layer masks.
I’m obviously projecting in [...]
How to create a switch between two materials?
0 Comments Published by Fluffy June 12th, 2008 in TutorialsHi there,
here is a simple Xpresso setup to create a switch between two materials without reaffecting it to the texture tag manually. Especially useful when working with proxy texture (or low resolution videos) to switch back to the high resolution one at render time.
First, you need to create the User Data that will hold the [...]
Here is a quick video showing how to select empty/unassigned texture tags quickly by making use of the layers and filter options of the Object Manager.
Click Image to Download video
P.S : In the video, I am locking the “texture tags” layer, so you can better see what is happening, but it is more efficient to [...]
Ever wished you could set presets for your tools such as the Knife or Weight Tool much like any parametric object?
Well, this is possible by creating a simple script for each preset you wish to create. Here is the step-by-step procedure.
>> First, you’ll need to launch the Command Manager, by going into the menu “Window>Layout>Command [...]
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