Archive for the 'Blog' Category
Here is a little goodie for those interested: a Camaro 2009 Spline Cage for free use in your commercial or personal projects.
Happy modeling, and don’t hesitate to post a link to your results here.
camaro_splinecage
Here is a quick video showing how to select empty/unassigned texture tags quickly by making use of the layers and filter options of the Object Manager.
Click Image to Download video
P.S : In the video, I am locking the “texture tags” layer, so you can better see what is happening, but it is more efficient to [...]
I’ve updated my blog software, which caused my old theme to break down badly
Please bear with me a few days (I have no web dev skills whatsoever) while I redesign the whole she-bang based on a new theme.
Hello everybody,
I am pleased to announce that I can now offer online training for Cinema4D one on one, or group workshops.
Tutoring is available for Bodypaint, Rigging, Modeling, Animation, VrayforC4D, Final Render for C4D, as well as various modules and plugins, and software pipelines such as Zbrush, Mudbox and UVLayout for use within Cinema4D.
The classes are [...]
A new full fledged expression to roll anything anywhere.
Original CGSociety thread :
Hi everyone!
We would like to present the new version of “Roll-It“, a C4D Plugin that easily lets objects roll.
Different to v0.9, that was made up of an xpresso node, it is now a fully integrated expression written in C++.
A lot of new features were [...]
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