Category Archives: Blog


Permalink to How to project multiple textures with Bodypaint

How to project multiple textures with Bodypaint

Hi all, it’s been a long time since I posted a tutorial here, so here is a quickie.

In this video, I show how to import several reference images, to copy and paste parts of them onto the model using projection painting and how to blend them together using layers and layer masks.

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Permalink to How to create a switch between two materials?

How to create a switch between two materials?

Hi there,

here is a simple Xpresso setup to create a switch between two materials without reaffecting it to the texture tag manually. Especially useful when working with proxy texture (or low resolution videos) to switch back to the high resolution one at render time.

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Permalink to How to Select empty texture tags quickly

How to Select empty texture tags quickly

Here is a quick video showing how to select empty/unassigned texture tags quickly by making use of the layers and filter options of the Object Manager.

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Permalink to How to set presets for tools

How to set presets for tools

Ever wished you could set presets for your tools such as the Knife or Weight Tool much like any parametric object?
Well, this is possible by creating a simple script for each preset you wish to create. Here is the step-by-step procedure.

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Permalink to Normal maps

Normal maps

Another quick tutorial explaining how to create normal maps in Cinema4D, based on a high resolution mesh.

bp_normals.jpg

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