A new full fledged expression to roll anything anywhere.
Original CGSociety thread :
We would like to present the new version of “Roll-It“, a C4D Plugin that easily lets objects roll.
Different to v0.9, that was made up of an xpresso node, it is now a fully integrated expression written in C++.
A lot of new features were added, too:
- Now, you can roll nearly all kinds of objects, primitives and polygonal objects, no matter if they have a constant radius or not, e.g. they can even be animated with deformers
- You can drop objects to the floor. And of course, your floor object doesn’t need to be a simple plane. Use unconverted, deformed or animated objects.
- Additionally, you can add constant (global and local) rotation to your object.
- Due to the fact that Roll-It is now a “tag”, all parameters can be keyed and used in Xpresso, too
To see how it works, have a look at a little example video:
You can download Roll-It for free here:
A manual and some examples files to download can be found there, too. Until now, it is only available in a PC version.
Oh, and if you like, feel free to download our little tool IncDup as well. It helps to duplicate objects incremental.
I hope you’ll have fun with the plugins and remember, all of them are free for private and commercial use