Archive for the 'Tutorials' Category
How to project multiple textures with Bodypaint
4 Comments Published by Fluffy November 7th, 2008 in Bodypaint, TutorialsHi all, it’s been a long time since I posted a tutorial here, so here is a quickie.
In this video, I show how to import several reference images, to copy and paste parts of them onto the model using projection painting and how to blend them together using layers and layer masks.
I’m obviously projecting in [...]
How to create a switch between two materials?
0 Comments Published by Fluffy June 12th, 2008 in TutorialsHi there,
here is a simple Xpresso setup to create a switch between two materials without reaffecting it to the texture tag manually. Especially useful when working with proxy texture (or low resolution videos) to switch back to the high resolution one at render time.
First, you need to create the User Data that will hold the [...]
Ever wished you could set presets for your tools such as the Knife or Weight Tool much like any parametric object?
Well, this is possible by creating a simple script for each preset you wish to create. Here is the step-by-step procedure.
>> First, you’ll need to launch the Command Manager, by going into the menu “Window>Layout>Command [...]
Another quick tutorial explaining how to create normal maps in Cinema4D, based on a high resolution mesh.
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